vengeant cascade nerf. I think that you could get some nasty wallbouncing action. vengeant cascade nerf

 
 I think that you could get some nasty wallbouncing actionvengeant cascade nerf

Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Vaal Lightning Arrow got added, Manaforged Arrows got added. The Kinetic Blast projectile creates explosions not like 3. the price is a response to fad/demand in a lot of cases though. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us. So this one might be the single strongest interaction I've ever seen on any unique, in this setup I use a single projectile caustic arrow which splits into 4 from sniper's mark, which then all return to the target and hit it. The behavior might be different this time around we will have to test it to see. It's just a bit too good right now. Over half of the patch notes are Ruthless exclusive changes. In all fairness, Vengeant Cascade 100% needs to be nerfed. Each spore pod deals chaos. 172. Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. Verdant Oil. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. It already has good damage which is amplified by the pool of speed buffs and my survival is good but it's better with the mods stolen. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. I mean the leashed dog thing is annoying but whatever I understand why, but why nerf guns?! If this must be a thing, why not water guns, or at least. Meanwhile sometimes shit is actually broken and they barely touch it. Most ascendancies have been changed. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Also is shield crush now just bis with the vengeant cascade nerf . Well, I. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. In like Crimson/Defiled, it's less important IMO. 17] Scourge Arrow Poison Prolif Pathfinder -. You lose shock, but gain chill/freeze, or brittle. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. In all fairness, Vengeant Cascade 100% needs to be nerfed. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. nimis ~always returns. I am building an int stacker out of spite because I got stunlocked by someone from twit. Monkey-pawning at its worst. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Got the oils ready, got a lead sprinkler with the additional str stack node. Basically all out on damage. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. 2. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Might be a good transition skill to get phys TS rolling due to inherent cold. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). 884. That feels bad man. " It's pretty much dead node without returning projectiles support. Returning Projectiles have 150% increased Speed: Other anointments. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. AFK trading WILL be added. all in all its still amazing build in 3. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Vengeant Cascade (E of tree) 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets Aspect of Stone (SE of tree) 20% chance to Avoid Physical Damage from Hits Tribal Fury (SW of tree) 12% increased Melee Damage Strike Skills target 1 additional Nearby EnemyTornado ShotAttack, Projectile, BowLevel: (1-20)Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. Vengeant Cascade nerf halved the DPS of Molten Strike. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. What a load of BS. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. There definetely should be a huge penalty, sorry. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Quote this Post. Report Account: Report Type. 3. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. ReplyVengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. 6. Would appreciate advice on build and have some questions about mechanics. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. Vengeant Cascade makes projectiles come back to you, hitting mobs again. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Lightning Arrow Skill Mechanics. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. At this point I would have taken even nerfs. The result is a well-balanced ranged. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. Deadeye can lose the double damage and be fine champ cannot. Vengeant cascade is likely gone as it was definitely the most overpowered thing this league(not counting stuff like sst and explode totems that rely on crucible which isn’t going core) and one of the new support gems they revealed is pretty much a nerfed vengeant cascade, although one that isn’t limited to attacks. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%. Have you tested Vengeant Cascade with it? Will it add damage to a single target? Also Innervate support proc only from Herald of Ice? thx. 6K views 1 month ago. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. You need to have exactly 1 pierce for this to work though. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. on Aug 17, 2023, 2:26:07 AM. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Indigo Oil. ago. 21 it's not working correctly so we think it's a bug because some explosions is far from character. Given the changes to Frost Blades damage, imagine current lightning strike but the projectiles deal 33% more damage, and you don't need "Strike additional target" anymore. Currently my plan is not going for Lightning Coil in 3. Pro's & Con's. Vengeance cascade Blood Notch Impending doom Cooldown passives and mods Cluster jewel notable stacking Dps golems Spectre levels Poison Ice and fire trap Righteous fire Boneshatter Energy blades Energy shield Mind over matter Not all of this stuff is op, just a guess. The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. See my top level for how it could be tweaked to show what I think you want. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. PoE Planner - Updated Passive Trees for 3. . This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. Verdant Oil. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. I'm curious to see if each blade can hit multiple times, as it wasn't clear in the showcase. Personally I can't imagine that SRS gets away without a nerf again this time. This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. Reply. Only one projectile behavior can be applied each time a projectile hits a target. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. Vengeant Cascade is essentially mandatory for bow builds. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. AFK trading WILL be added. For example - Kinetic Blast. - TS has been around forever and will continue to be after this. Vengeant Cascade. Get +1 Pierce (only. Without Crucible it gets -500k from total DPS according to Pob. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Meditate could be optional but it needs to be superior to rest. And it's probably not very easy to get consistent multiple hits in without slower projectiles, because it does not decelerate at any point naturally as far as I could see. Below, I will tell you how to obtain and use Vengeant Cascade. And for some unkwon reason on the left of the enemies seems. Some version of vengeant cascade splitting steel or some version of exploding totems. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Marking the mastery and you get a list telling that right now. Pistol round Shorty/Classic are more similar since most have 100 health. It frees anointment, helm enchantment, and few passive skills. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. Although Spell Cascade Support cannot support Totem, Trap, or Mine skills, it does work with Triggered skills like Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Although it is one of the passive skills on the skill tree, players cannot earn it by putting skill points into it. . Frost blades was fine before VC, it'll be fine after. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. Hello. Huge undocumented nerf to Nimis KB. ago. you can try kb cf champ also, but generals on juice maps could be rough. Nimis will still exist unless GGG decides that it dies too but Vengeant Cascade users are only paying an anoint slot while NTR users are paying a ring slot and on an Uber Eater of Worlds drop while VC only. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. Deception Orb — Gives the enemy team “Paranoia” making it difficult to see for them. My builds: [3. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. A bit of investment in AoE ensures all returning projectiles overlap on bosses if you stand close to them. I wouldnt do an attack skill with nimis because you can just use vengeant cascade annoint instead. There is no way you need assassin for damage, so, if I was building it, I'd definitely go PF as well. Only time they do more damage is in mid range. Have at least 1 pierce. On top of that, you need to factor in throwing speed penalty for throwing extra mines. There should be sources of % chance for projectiles to return on skill tree, gear, and some. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. So obviously things will be very different. Some Warriors were too tanky and have had their Life and Energy Shield values adjusted. for daily live streamstesting of Vengeant Cascade combined with Fury Valve? Wondering specifically if the 'return' point of projectiles is reset from the player to the initial target hit which could shotgun it that way. Weapon range increases the area of. Version Changes 3. Maybe they are finally going to remove the 50% more multiplier on the gem or something, but else leave it alone if we are lucky. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. Quote this Post. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. Tornado Shot is the same as before. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. Forum Index » Gameplay Help. I am playing fb trickster with HH atm. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. But what they did not expect was the fact that it only made things worse in terms of player. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. While vengeance cascade nerf was expected, it turned out to be boring. 3. So, that’s a free 100% more damage. Hitting twice as fast doubles your damage, same as hit builds. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. Posted by DiabloImmoral on Apr 4, 2023, 7:36:52 PM. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. I still think returning projectiles is a detriment to long term game balance and skill. Additionally, Perfect Crime basically died. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. Founded by Vancouver’s own Cameron and. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Let alone the hydrosphere behind the boss. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. I hope they don't kill the interaction. Do you think vengeant cascade anoint or the 20% qual anomalous faster projectiles 60% return will work for skele mages? If so, that is a crazy buff. Maybe have a "returning projectile deals 50% less damage" kind of nerf. Vengeant Cascade nerf halved the DPS of Molten Strike. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. totkeks. Fury Valve also works with the "Kineticism" Keystone. ago. Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. + 100% spell suppression. The nerf to campfire loot drop rate does suck. Whoever recommended vengeant cascade, is an MVP. After dealing with Eater Exarch, we can optimize our setup further with Eldritch Implicits, Vengeant Cascade, and the Weapon Crucible tree. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. Edit: For the cost of the anoint, it's not competitive at all. r/pathofexile. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. With 40% proj speed (and Vengeant proj speed) they do. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". Only 1 projectile can hit the mob, but it hits 2 times as all of you already know. Farshot + pointblank are extremely meh. First impressions: This notable is nothing special. ) Just gave that a try and -25% really doesn’t seem all that bad, especially by GGG “nuke it from orbit” nerf standards. Projectiles no longer return to you, they return to the other side of the screen. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Wish it showed helmet enchants as well :. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Member. 21 splitting steel champ with vengeant cascade because the more multiplier per projectile went down from 100% to 32. . Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Recombinators WILL be back. I believe vengeant cascade is for your projectiles not for the minions. That nerf was done in a way that probably makes sense, and it's not doom and gloom. I followed Pals' TR Ballista build and after a week liquidated my gear and got back approximately 16 divs and another 9 divs worth of chaos. The Vengeance REV-8 is a fictional Nerf blaster that appeared in Nerf N-Strike and Nerf N-Strike Elite. Report. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. S. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. Vast majority of people playing it are using chain from deadeye. Placing the orb right behind the target (don't need to be too precise, the unit size of the orb is generous) will return the fired projectiles and they'll hit the target a second time. And tornado moves makes it more annoying to hit. It stayed in the gutter for years. You lost 20% CDR, and need an extra notable to pick it up. Vengeant cascade is so broken, it will definitely blast. Additional Info. 0 * Lightning Arrow Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which. In 3. Support, Projectile; Expand to see Gem Details. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. First we need to understand how to abuse vengeant cascade in single target setups. To Preface, here is my build killing Feared on 150M+ DPS set up. I ran the exact strategy last league (with Exarch influence) to level 100, and it was overkill even without ballistas and with a far worse bow. Please revert the nerf to spellslinger, make it usable again. 21. Path of Exile Wiki editing functions. It's just a matter of whether it still feels decent enough after the Vengeant Cascade nerf. To be honest, I didn’t know the specific build I wanted to make before making a new build. It's not worth doing it now. Also is shield crush now just bis with the vengeant cascade nerf . [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. . Vengeant Cascade is for sure getting a nerf. Not related to vengeant cascade, but, just use chain and shoot the hydrosphere and force all the projectiles to chain to the boss. vengeant cascade is op in the current state. -Molten strike now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20 - HYPE again. They can hit twice and apply 2 poisons. Its easily the best jack of all trades build imho. Frost Blades works with Vengeant Cascade. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Vengeant Cascade. Combined with vengeant cascade hydrosphere trick you almost quadruple your dps vs bosses(btw vengeant cascade also wrecks expedition shield mobs as it comes back to bite them from behind) Lightning arrow seems to be the skill of choice of 5-ways carries so i guess it's top clearspeed skill atm, and not TS, but it might also relate to HH buff. this was before all the strike range, extra targets and all the nice changes to the passive tree. 21 Boneshatter Juggernaut cheat sheet for Act 1-10. 2, or 17% less mine throwing speed in the config box. Quote this Post. Feared. For the barrage math, its simply, you can. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. I've played it all the way from start of the league to level 100 in SSF Crucible as well as up to level 98 in SSF Sanctum. Ignite Reap/Exsang (100% fire conversion, debuffs do fire DOT). Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. . Which is weird nerf to nimis / makes it worse than vengeant cascade. Also is shield crush now just bis with the vengeant cascade nerf . Chain / extra projectiles should be obvious enough. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. I had a blast this last league playing a poison molten strike build using mahuoxtl's, but it looks all but certain that vengeant cascade is going to be removed, so the build is preety much done (and, tbh, molten strike was lacking a bit clearwise for my taste anyway)Its not as insane as 3. Path of Exile Action role-playing game Hack. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. 21 Crucible Poison Molten Strike I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant cascade? When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Nimis really is a boon specifically. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. So if you can have 6 lights it'll give back 3. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Lightning Arrow ended up being one of the most popular league starter builds, but there are a lot of variations, Vengeant Cascade and Vaal Lighting Arrow made this skill have the best clear out of any bow skill, can easily. I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant. . " Instead, it now provides "Returning Projectiles have 150% increased Speed. Result: Vengeant Cascade and barrage support on Power Siphon works. It seems that people want you to nerf other people's shit, just not their own. 2nd demo video for my Lightning Strike Raider in 3. ago. 1 - 1/1. "The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. ago. The distance you aimed at initially will determine how far back the projectile returns. Attack projectiles return to you from hitting final target. Return happens at mouse point for the main projectile, so the sub projectile explosions happen at your back. In Crucible (3. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Sadism Support. It did get a massive early game nerf though so I'll probably run helix until I get to maps. It increases your already good clear speed and also provides a. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. I was testing bunch of skills with vengeant. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). No more 100% more damage from return and no crucible trees. So +2 on your bow and +1 on quiver + proj from tree. ReplyThat's not very efficient and makes the support gem (or battlemage) fairly weak. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. What is the use case for Vengeant Cascade since it's nerf in 3. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. Unless I'm missing some mechanic and this is relying on chains. . Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. . Result. Requires a Melee Weapon. Siege ballista crucible notable is a nerf and bricks build. Reply reply omniocean • This is absurd, and will most likely be nerfed soon. This is quite a big nerf in my view as this build is still a bit of a glass cannon. It's stupidly broken. So your filter combo probably has no one using them. b) Vengeant Cascade for better clearing c)True Strike for more balanced dps d)Lust for Carnage for more leeching. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of. Nimis has the (dis)advantage of not needing to aim. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. Tornado Shot is the same as before.